From One Wooden Puppet

Interactive versions of the short videos: rendered live by the game engine, so you can drag the characters and tweak the parameters yourself.

I didn't draw any of these 16 characters

Episode 11:0515 MB

I didn't draw any of these 16 characters

A character is split into 17 slots, each drawn on its own and stacked like stickers; one outfit plus a palette gives ten colors; 8 directions × 4 actions keep working after a change of clothes; and a bug where the hands forgot to change color.

How do game characters move?

Episode 21:2613 MB

How do game characters move?

Characters are still images pinned to joints and swung by sine waves; only 5 of 8 directions are drawn; each direction has its own layer order; hair and capes hang on invisible springs.

The houses are stickers?

Episode 50:3821 MB

The houses are stickers?

Every house and tree in the town is a single picture drawn at an angle; who covers whom depends only on where the feet are, so a misplaced foot point puts him on the roof; trees sway just their top two corners, and offsetting the rhythm by position makes it feel like wind.

Faces are stickers?

Episode 60:3023 MB

Faces are stickers?

Each head shape gets just 5 faces, and the right one is stuck on for each expression; a blink is the eyes-closed face flashed for 0.13 s every 3.9 s, offset per person so the town doesn't blink in unison; snow switches to cold faces, and a hit shows pain first, then cold again.